Install portable agent-neutral Hop skill and documentation
Hop-State: A_06FN69X2VW0BAXG4A4DT6V0 Hop-Proposal: R_06FN69VET1STZNKPWK913K8 Hop-Task: T_06FN637799RW5Q7WH9H6PJR Hop-Attempt: AT_06FN63779BJRBK1VFQ94GRR
This commit is contained in:
+184
-10
@@ -12,6 +12,7 @@ import (
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type SkillInstallResult struct {
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Path string `json:"path"`
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Paths []string `json:"paths,omitempty"`
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Files []string `json:"files"`
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}
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@@ -27,6 +28,26 @@ func DefaultSkillBase() (string, error) {
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return filepath.Join(home, "skills"), nil
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}
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func DefaultSharedSkillBase() (string, error) {
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home, err := os.UserHomeDir()
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if err != nil {
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return "", fmt.Errorf("find home directory: %w", err)
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}
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return filepath.Join(home, ".agents", "skills"), nil
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}
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func DefaultSkillBases() ([]string, error) {
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codex, err := DefaultSkillBase()
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if err != nil {
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return nil, err
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}
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shared, err := DefaultSharedSkillBase()
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if err != nil {
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return nil, err
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}
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return []string{codex, shared}, nil
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}
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func EmbeddedSkillText() (string, error) {
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contents, err := hopskill.Files.ReadFile("SKILL.md")
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if err != nil {
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@@ -35,9 +56,10 @@ func EmbeddedSkillText() (string, error) {
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return string(contents), nil
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}
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// InstallSkill writes the embedded skill below a skills directory. Existing
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// InstallSkill writes the embedded skill below one skills directory. Existing
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// bundles require force; known files are overwritten without deleting unknown
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// user files from the destination.
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// user files from the destination. An empty base retains the legacy Codex
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// destination; the CLI uses InstallDefaultSkills for its no-path behavior.
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func InstallSkill(base string, force bool) (SkillInstallResult, error) {
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if strings.TrimSpace(base) == "" {
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var err error
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@@ -46,30 +68,182 @@ func InstallSkill(base string, force bool) (SkillInstallResult, error) {
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return SkillInstallResult{}, err
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}
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}
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target, err := resolveSkillTarget(base)
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if err != nil {
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return SkillInstallResult{}, err
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}
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if err := preflightSkillTarget(target, force); err != nil {
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return SkillInstallResult{}, err
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}
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return writeSkillTarget(target)
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}
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// InstallDefaultSkills installs the same embedded files in the client-specific
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// Codex directory and the cross-client .agents directory. Destinations are
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// canonicalized and preflighted before any write to avoid partial upgrades when
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// one existing bundle requires --force.
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func InstallDefaultSkills(force bool) (SkillInstallResult, error) {
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bases, err := DefaultSkillBases()
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if err != nil {
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return SkillInstallResult{}, err
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}
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var targets []string
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seen := make(map[string]struct{}, len(bases))
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for _, base := range bases {
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target, err := resolveSkillTarget(base)
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if err != nil {
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return SkillInstallResult{}, err
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}
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key, err := canonicalPathKey(target)
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if err != nil {
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return SkillInstallResult{}, err
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}
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if _, exists := seen[key]; exists {
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continue
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}
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seen[key] = struct{}{}
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targets = append(targets, target)
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}
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for _, target := range targets {
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if err := preflightSkillTarget(target, force); err != nil {
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return SkillInstallResult{}, err
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}
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}
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var combined SkillInstallResult
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for _, target := range targets {
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installed, err := writeSkillTarget(target)
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if err != nil {
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return SkillInstallResult{}, err
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}
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if combined.Path == "" {
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combined.Path = installed.Path
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combined.Files = installed.Files
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}
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combined.Paths = append(combined.Paths, installed.Path)
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}
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return combined, nil
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}
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func resolveSkillTarget(base string) (string, error) {
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absBase, err := filepath.Abs(base)
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if err != nil {
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return SkillInstallResult{}, fmt.Errorf("resolve skills directory: %w", err)
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return "", fmt.Errorf("resolve skills directory: %w", err)
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}
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return filepath.Join(absBase, "hop"), nil
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}
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func canonicalPathKey(path string) (string, error) {
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if err := preflightSkillAncestors(path); err != nil {
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return "", err
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}
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current := filepath.Clean(path)
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var suffix []string
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for {
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resolved, err := filepath.EvalSymlinks(current)
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if err == nil {
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for index := len(suffix) - 1; index >= 0; index-- {
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resolved = filepath.Join(resolved, suffix[index])
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}
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return filepath.Clean(resolved), nil
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}
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if !os.IsNotExist(err) {
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return "", fmt.Errorf("canonicalize skill destination: %w", err)
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}
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parent := filepath.Dir(current)
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if parent == current {
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return filepath.Clean(path), nil
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}
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suffix = append(suffix, filepath.Base(current))
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current = parent
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}
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}
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func preflightSkillTarget(target string, force bool) error {
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if err := preflightSkillAncestors(target); err != nil {
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return err
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}
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target := filepath.Join(absBase, "hop")
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if info, err := os.Lstat(target); err == nil {
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if info.Mode()&os.ModeSymlink != 0 {
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return SkillInstallResult{}, fmt.Errorf("refusing to install through symlink %s", target)
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return fmt.Errorf("refusing to install through symlink %s", target)
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}
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if !info.IsDir() {
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return SkillInstallResult{}, fmt.Errorf("skill target exists and is not a directory: %s", target)
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return fmt.Errorf("skill target exists and is not a directory: %s", target)
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}
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if !force {
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return SkillInstallResult{}, fmt.Errorf("Hop skill already exists at %s; pass --force to update it", target)
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return fmt.Errorf("Hop skill already exists at %s; pass --force to update it", target)
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}
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} else if !os.IsNotExist(err) {
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return SkillInstallResult{}, fmt.Errorf("inspect skill target: %w", err)
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return fmt.Errorf("inspect skill target: %w", err)
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}
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return fs.WalkDir(hopskill.Files, ".", func(path string, entry fs.DirEntry, walkErr error) error {
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if walkErr != nil || path == "." {
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return walkErr
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}
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destination := filepath.Join(target, filepath.FromSlash(path))
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info, err := os.Lstat(destination)
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if os.IsNotExist(err) {
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return nil
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}
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if err != nil {
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return fmt.Errorf("inspect skill destination %s: %w", destination, err)
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}
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if info.Mode()&os.ModeSymlink != 0 {
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return fmt.Errorf("refusing to overwrite symlink %s", destination)
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}
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if entry.IsDir() && !info.IsDir() {
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return fmt.Errorf("skill directory destination is not a directory: %s", destination)
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}
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if !entry.IsDir() && info.IsDir() {
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return fmt.Errorf("skill file destination is a directory: %s", destination)
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}
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return nil
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})
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}
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// preflightSkillAncestors finds the nearest existing path component before any
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// writes. This distinguishes an ordinary missing destination from a dangling
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// parent symlink, which filepath.EvalSymlinks otherwise reports as os.ErrNotExist.
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func preflightSkillAncestors(path string) error {
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target := filepath.Clean(path)
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current := target
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for {
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info, err := os.Lstat(current)
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if err == nil {
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if info.Mode()&os.ModeSymlink != 0 {
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resolved, resolveErr := filepath.EvalSymlinks(current)
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if resolveErr != nil {
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return fmt.Errorf("resolve skill destination ancestor %s: %w", current, resolveErr)
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}
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resolvedInfo, statErr := os.Stat(resolved)
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if statErr != nil {
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return fmt.Errorf("inspect resolved skill destination ancestor %s: %w", current, statErr)
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}
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if current != target && !resolvedInfo.IsDir() {
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return fmt.Errorf("skill destination ancestor is not a directory: %s", current)
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}
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} else if current != target && !info.IsDir() {
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return fmt.Errorf("skill destination ancestor is not a directory: %s", current)
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}
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return nil
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}
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if !os.IsNotExist(err) {
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return fmt.Errorf("inspect skill destination ancestor %s: %w", current, err)
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}
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parent := filepath.Dir(current)
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if parent == current {
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return nil
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}
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current = parent
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}
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}
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func writeSkillTarget(target string) (SkillInstallResult, error) {
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if err := os.MkdirAll(target, 0o755); err != nil {
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return SkillInstallResult{}, fmt.Errorf("create skill target: %w", err)
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}
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result := SkillInstallResult{Path: target}
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err = fs.WalkDir(hopskill.Files, ".", func(path string, entry fs.DirEntry, walkErr error) error {
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result := SkillInstallResult{Path: target, Paths: []string{target}}
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err := fs.WalkDir(hopskill.Files, ".", func(path string, entry fs.DirEntry, walkErr error) error {
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if walkErr != nil {
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return walkErr
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}
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