Publish the unified MIT-licensed Stuffbox SDK source
Hop-State: A_06FPAF0M83E7T0JJ7EP2WQ0 Hop-Proposal: R_06FPAF04S0D4G8TA8TNK3C0 Hop-Task: T_06FPADTV2YD4PD5GMTK3150 Hop-Attempt: AT_06FPADTV2ZYKEY8GH3JTK98
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@@ -0,0 +1,92 @@
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import {
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StuffboxClient,
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createPkcePair,
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generateState,
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type Asset,
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type StuffboxScope,
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type TokenSet,
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} from "@stuffbox/sdk";
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const stuffbox = new StuffboxClient({ baseUrl: "https://stuffbox.xyz" });
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export interface PendingConnection {
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clientId: string;
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callbackUrl: string;
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codeVerifier: string;
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state: string;
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}
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interface BeginConnectionInput {
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callbackUrl: string;
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scopes: readonly StuffboxScope[];
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clientId?: string;
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savePending(value: PendingConnection): Promise<void>;
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}
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export async function beginConnection(
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input: BeginConnectionInput,
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): Promise<string> {
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const pkce = await createPkcePair();
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const state = generateState();
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const common = {
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callbackUrl: input.callbackUrl,
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codeChallenge: pkce.challenge,
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scopes: input.scopes,
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state,
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};
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const connection = await stuffbox.createConnectionRequest(
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input.clientId
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? { ...common, clientId: input.clientId }
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: { ...common, selfHosted: true },
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);
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await input.savePending({
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clientId: connection.clientId,
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callbackUrl: connection.callbackUrl,
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codeVerifier: pkce.verifier,
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state,
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});
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return connection.authorizationUrl;
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}
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interface FinishConnectionInput {
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code: string;
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returnedState: string;
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pending: PendingConnection;
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}
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export async function finishConnection(
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input: FinishConnectionInput,
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): Promise<TokenSet> {
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if (input.returnedState !== input.pending.state) {
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throw new Error("Stuffbox connection state did not match");
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}
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return stuffbox.exchangeAuthorizationCode({
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clientId: input.pending.clientId,
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code: input.code,
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codeVerifier: input.pending.codeVerifier,
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redirectUri: input.pending.callbackUrl,
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});
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}
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export async function loadEntireLibrary(accessToken: string): Promise<Asset[]> {
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const media = new StuffboxClient({
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baseUrl: "https://stuffbox.xyz",
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accessToken,
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});
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const assets: Asset[] = [];
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let cursor: string | undefined;
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do {
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const page = await media.listAssets({
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limit: 100,
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...(cursor ? { cursor } : {}),
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});
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assets.push(...page.items);
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cursor = page.nextCursor;
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} while (cursor);
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return assets;
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}
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